Autumn Mist: The Battle of the Bulge (2004)

Imagen del Juego 419cd83f96531da3019653bdc0936ae8_thb.jpg 🔎
Tiempo de Juego: 150
Edad Mínima: 12
Jugadores: 2
Editor: Platinum Dragon Productions
Diseñadores: Brian Train
Artistas: Kerry Anderson, Claudio Pozas, Ed Bourelle, Kieran Yanner
Mecánicas: Simulation, Dice Rolling, Grid Movement, Hexagon Grid

(by designer, Brian Train:)

A historical game on the Battle of the Bulge. I was getting a reputation that I only design games on obscure topics and battles. But there is an unwritten rule that every game designer has to do a Bulge game, so this one is mine.

I am indebted to Jim Stahler for the essence of the Mission Matrix idea from his variant article for Blitzkrieg in the General volume 18, number 6 (March-April 1982). Though I've modified it, I've been waiting 20 years to stick this idea in a game design of mine.

11x17" hex map of the Ardennes at 5 km per hex, division scale, 2 days/turn, 280 counters.

Re-implemented in 2015 by Winter Thunder, with revised order of battle, additional rules and much nicer map and counters.



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El juego también se publicó con estos nombres: Autumn Mist: The Battle of the Bulge

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ag.gameitem.lastUpdated: 2025-04-20 17:52:12.701